Void Lives Dev Log #7: Polishing Textures, Fixing Code & Demo Update!


šŸš€ Welcome to this weekā€™s Void Lives dev log! Iā€™ve been busy refining the game, and thereā€™s a lot of exciting progress to share! šŸŽ® This week, I focused on giving the game a visual boost—polishing textures for characters, environments, and the UI. Youā€™ll notice the world feels more alive šŸŒ with detailed updates to charactersā€™ outfits, facial expressions, and the environmentā€™s immersive design! āœØ

But thatā€™s not all! Iā€™ve also been diving into the code šŸ–„ļø, squashing bugs šŸž, and optimizing performance to make gameplay smoother and more responsive. Everything is coming together nicely, but I do have an important update on the demo release. While itā€™s not quite ready yet ā³, Iā€™m holding off because I want the game to be perfect before it hits your hands! šŸ’Ŗ

And hereā€™s the exciting part! šŸŽ‰ Iā€™m developing another game thatā€™s almost ready to launch before Void Lives! Stay tuned because that release is just around the corner! ā²ļø

Catch the full video for all the details, and donā€™t forget to subscribe for more updates! šŸ”” Letā€™s keep this journey going! šŸ‘¾

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