Void Lives Dev Log #7: Polishing Textures, Fixing Code & Demo Update!


šŸš€ Welcome to this week’s Void Lives dev log! I’ve been busy refining the game, and there’s a lot of exciting progress to share! šŸŽ® This week, I focused on giving the game a visual boost—polishing textures for characters, environments, and the UI. You’ll notice the world feels more alive šŸŒ with detailed updates to characters’ outfits, facial expressions, and the environment’s immersive design! ✨

But that’s not all! I’ve also been diving into the code šŸ–„ļø, squashing bugs šŸž, and optimizing performance to make gameplay smoother and more responsive. Everything is coming together nicely, but I do have an important update on the demo release. While it’s not quite ready yet ā³, I’m holding off because I want the game to be perfect before it hits your hands! šŸ’Ŗ

And here’s the exciting part! šŸŽ‰ I’m developing another game that’s almost ready to launch before Void Lives! Stay tuned because that release is just around the corner! ā²ļø

Catch the full video for all the details, and don’t forget to subscribe for more updates! šŸ”” Let’s keep this journey going! šŸ‘¾

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